Modpack usage
#1
Hello,

I'm currently creating a modpack and my question is, if I'm allowed to integrate the "Real World" mod in this mod pack.

I will link to the Website [url]http://10paksmods.net/[/url] and I will give credits to "10paktimbits".

Are these conditions OK and are they also valid for others?


Kind regards
German_Goergs
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#2
If you are hosting your modpack on any "Curse"-operated web site the answer is no. Otherwise yes, permission happily granted Smile
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#3
(02-21-2018, 10:16 PM)10paktimbits Wrote: If you are hosting your modpack on any "Curse"-operated web site the answer is no. Otherwise yes, permission happily granted Smile

May I clarify, does this mean you are granting -blanket- permission for the use of RealWorld in modpacks (with a caveat to avoid Curse hosting)?

I'm trying to assemble a mod pack myself, based around using SpongeForge, and RealWorld makes a significant contribution to the feel of the current pack. I hope you will permit us to use it in our little bundle, and we'll respect your wishes regarding distribution.

Regards; Inscrutable.
Chief Editor for SpongeDocs, Server Operator and Bard at-Large.
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#4
Yes you can use any of my mods in your modpack, provided that your modpack is not hosted on any Curse or Curse-affiliated web site.
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#5
May I ask for a bit more clarification, is it allowed to:
1) Add a note to a curseforge modpack with a link to this site that states it is an optional, separate, download?
2) Add a batchfile to a curseforge modpack that automatically downloads your mods at first load of said modpack.
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