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RealWorld is a new project that combines all of the features of Plant Mega Pack (PMP) and Decoration Mega Pack (DMP) into a single mod.
Development status as of March 29, 2017
Block Code: 100% complete
Decorations Code: 100% complete
Plants Code: approx. 90% complete
Biomes Code: 100% complete, more may be added
Items Code: approx. 100% complete
Worldgen Code: approx. 5% complete
Other Code: approx. 70% complete
Testing: ongoing, final testing not started yet
Mod release date: currently planned for mid to late April, 2017

Change Log
BLOCKS
Added: bamboo column planters
Added: clay, wood and metal pillars
Added: pillars use variants - large and small sizes
Added: Drill Press workbench
Added: Lathe workbench
Added: Sanding Table workbench
Changed: large pillar models
Changed: workbenches need a 'fuel' to operate (currently sandpaper or diamonds)
Changed: workbench recipes
Changed: wall bracket inventory models
Removed: 'tan' variant of ancient stone blocks
Removed: Foundry workbench

DECORATIONS
Added: ancient stone decorations - 5 new decorations
Added: fruitwood decorations - well over 50 new decorations
Added: red nether brick decorations - 5 new decorations
Added: clay, stone and metal Beams and Beam Connectors
Added: boxes can be customized with text
Added: crates can be customized with text
Added: curio 'rotator' display cabinet
Added: metal curtain rods
Added: frames, in 2 variants, for constructing things...
Added: handrails, both wood and metal - 2 variants of each
Added: pipes - clay and metal
Added: pipe junctions and valves - metal only
Added: wood poles
Added: octagon shop sign
Added: glass tables, both small and large
Added: round tables, both wood and glass
Added: trellis towers
Changed: barrels use variants - 28 new decorations
Changed: benches use variants - for future expansion
Changed: boxes now have 3 sizes - 21 new decorations
Changed: base cabinets now have 3 variants - 14 new decorations
Changed: caps now have small/large variants - 15 new decorations
Changed: cap models reworked
Changed: chains now use small/large variants - 3 block ID's freed
Changed: chairs now use variants - 7 block ID's freed
Changed: chandeliers now have powered and unpowered versions
Changed: desks and hutches now use variants - for future expansion
Changed: desk hutches now have storage
Changed: feeding troughs now use variants - 7 block ID's freed
Changed: feeding troughs no longer connect at right angles
Changed: feeding trough collision boxes
Changed: fountains now use variants - for future expansion
Changed: kitchen decorations now use metal variants
Changed: lanterns now use variants - 15 block ID's freed
Changed: coin decorations now use variants, 1 block ID freed
Changed: mantles now use variants - for future expansion
Changed: mantle columns now use variants - for future expansion
Changed: market crates now use variants - for future expansion
Changed: market stands now use variants - for future expansion
Changed: pallet stacks now use variants - for future expansion
Changed: panels now use variants, 7 block ID's freed
Changed: pole models now use trim texture on ends
Changed: pole signs now use variants - 14 new decorations
Changed: shelves now use variants - for future expansion
Changed: shop signs now use variants, 18 block ID's freed
Changed: sofa collision boxes
Changed: stands now use variants - for future expansion, 18 block ID's freed
Changed: support poles now use variants, 2 block ID's freed
Changed: tile models reworked
Changed: tiles can now be placed on any face
Changed: timbers and timber connectors now use variants - 14 block ID's freed
Changed: trellis models reworked
Changed: wall lanterns now use variants - for future expansion
Reworked: gui's for some decorations have been updated

PLANTS
Added: 4 beach plants
Added: 7 crop plants
Added: 2 forest plants
Added: 4 mountain plants
Added: 1 wetlands plant
Added: three additional textures for crops and berry bushes (now 8 textures for each)
Added: setting for berry bushes: produce berries without breaking plant and re-planting
Added: special renderer for certain plants to make them more 'full' looking
Changed: berry bushes now have 8 growth stages (instead of 5)
Changed: berry bushes grow at same rate as crops
Changed: Quinoa plant is now a crop
Changed: forest plants split into 2 categories: cold and warm
Removed: Flower, Fern and Grass categories (plants consolidated into other categories)
Removed: dandelion, meadow grass, prairie grass and prickly lettuce plants
Removed: some food items - likely will be replaced with new ones

ITEMS
Added: black iron weapons and armour
Added: metal 'plates' - used to craft certain decorations
Added: redstone motor - used to craft workbenches, and other things...
Added: sandpaper - currently used only for the sanding table workbench
Added: poison root
Changed: medicinal roots now have a unique texture
Changed: fruit drinks consolidated into a total of 9 drinks
Changed: all medicinal roots can now be used to brew a related potion
Removed: Plant Field Guide - may be made into a separate mod at a later date
Removed: coral fragments
Removed: plant powders

BIOMES
Added: Birch Autumn Forest
Added: Spruce Mountains

WORLD GENERATION
In-progress - changes will be announced soon

GENERAL
Added: some new config for tooltips
Renamed: all blocks, items and textures
Reworked: some OreDict registry names have been corrected
Reworked: all tile entity code broken by changes in Forge/MC
Reworked: all block code - eliminated redundant code
Reworked: all json files have been compressed
Reworked: all json file generation code
Reworked: many textures and models have been updated
Reworked: some rendering code has been streamlined
Reworked: all enum constants now in uppercase to follow convention
Reworked: language file entries cleaned up
Reworked: tooltips code significantly reworked/optimized
Reworked: recipe code